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<title>litescene.js</title>
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			<h1>litescene.js</h1>
			<p>Litescene.js is a component based scene graph library in Javascript that provides a realistic rendering pipeline on top of WebGL.</p>
			<p>It implements common classes like Scene, SceneNode, Camera, Light and Transform.</p>
			<p>It relies on litegl.js for the low-level webgl actions.</p>
			<p>Some of the main features:</p>
			<ul>
				<li>Component based node system.</li>
				<li>Binary formats for meshes.</li>
				<li>Ubershader material system</li>
				<li>Easy to extend</li>
			</ul>
			
			<h2>Usage</h2>


			<h2>Examples</h2>
			<ul>
				<li><a href="examples/monitor.html">Load one scene</a></li>
			</ul>

			<h2>Documentation</h2>
			<p>There is an <a href="doc">automatic generated documentation</a> online.</p>
			<p>Check also the <a href="http://glmatrix.net/docs/2.2.0/symbols/vec3.html">gl-matrix documentation</a> to a better understanding of how to operate with matrices and vectors.</p>

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